Mitov Software | AudioLab
AudioLab ( .NET Edition ) Single License
Mitov Software | Online orders – AudioLab .NET – Single License – Visual C++ library for fast Audio Capture, Playback, Processing, and Visualization. AudioLab allows audio capture, processing, playback, and visualization with very few lines of program code. AudioLab supports both the old-fashioned Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. It also includes a Visual Graphical Editor for Codeless Development.
AudioLab ( .NET Edition ) Single License | Mitov Software
Mitov Software | Online orders – AudioLab .NET – Single License – Visual C++ library for fast Audio Capture, Playback, Processing, and Visualization. AudioLab allows audio capture, processing, playback, and visualization with very few lines of program code. AudioLab supports both the old-fashioned Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. It also includes a Visual Graphical Editor for Codeless Development.
AudioLab ( .NET Edition ) Single License + Source Code
Mitov Software | Online orders – AudioLab .NET + Source code – Single License – Visual C++ library for fast Audio Capture, Playback, Processing, and Visualization. AudioLab allows audio capture, processing, playback, and visualization with very few lines of program code. AudioLab supports both the old-fashioned Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. It also includes a Visual Graphical Editor for Codeless Development.
AudioLab ( .NET Edition ) Single License + Source Code | Mitov Software
Mitov Software | Online orders – AudioLab .NET + Source code – Single License – Visual C++ library for fast Audio Capture, Playback, Processing, and Visualization. AudioLab allows audio capture, processing, playback, and visualization with very few lines of program code. AudioLab supports both the old-fashioned Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. It also includes a Visual Graphical Editor for Codeless Development.
AudioLab ( .NET Edition ) UPGRADE to Source Code-Single License
Mitov Software | Online orders – AudioLab .NET – UPGRADE to Source code – Single License – Visual C++ library for fast Audio Capture, Playback, Processing, and Visualization. AudioLab allows audio capture, processing, playback, and visualization with very few lines of program code. AudioLab supports both the old-fashioned Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. It also includes a Visual Graphical Editor for Codeless Development.
AudioLab ( .NET Edition ) UPGRADE to Source Code-Single License | Mitov Software
Mitov Software | Online orders – AudioLab .NET – UPGRADE to Source code – Single License – Visual C++ library for fast Audio Capture, Playback, Processing, and Visualization. AudioLab allows audio capture, processing, playback, and visualization with very few lines of program code. AudioLab supports both the old-fashioned Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO) and DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. It also includes a Visual Graphical Editor for Codeless Development.
AudioLab ( Delphi/C++Builder Edition ) Single License
Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing, and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing, and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, and VST 2. X, and VST 3.0 and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. It also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings.
AudioLab ( Delphi/C++Builder Edition ) Single License | Mitov Software
Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing, and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing, and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, and VST 2. X, VST 3.0, and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. It also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings.
AudioLab ( Delphi/C++Builder Edition ) Single License + Source Code
Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing, and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing, and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, and VST 2. X, VST 3.0, and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. It also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings.
AudioLab ( Delphi/C++Builder Edition ) Single License + Source Code | Mitov Software
Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing, and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing, and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, and VST 2. X, VST 3.0, and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. It also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings.
AudioLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License
Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing, and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing, and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, and VST 2. X, VST 3.0, and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. It also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings.
AudioLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single License | Mitov Software
Delphi/C++ Builder VCL library for fast Audio Capture, Playback, Processing, and Visualization. AudioLab is a set of components, based on OpenWire technology for fast audio processing. They allow audio capture, processing, and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, DirectX Media Objects (DMO), DirectShow, ASIO, and VST 2. X, VST 3.0, and allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective. The library is fully multithreaded, utilizes modern multi-core systems, and runs at full native performance. It also includes Visual Graphical Editor for Codeless Development and Visual Live Bindings.
AudioLab ( Visual C++ Edition ) Single License
AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing, and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, and VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective.
AudioLab ( Visual C++ Edition ) Single License | Mitov Software
AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing, and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, and VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective.
AudioLab ( Visual C++ Edition ) Single License + Source Code
AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing, and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, and VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective.
AudioLab ( Visual C++ Edition ) Single License + Source Code | Mitov Software
AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing, and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, and VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective.
AudioLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License
AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing, and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, and VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective.
AudioLab ( Visual C++ Edition ) UPGRADE to Source Code-Single License | Mitov Software
AudioLab is a set of Visual C++ components for fast audio processing. Allows audio capture, processing, and playback with zero lines of program code. AudioLab supports Wave Win32 API, Audio ACM, and the latest DirectX Media Objects (DMO), DirectShow, ASIO, and VST, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from one to the other at any moment. The components hide the complexity of both approaches and make them look almost identical from the user’s perspective.